Teru Teru Potions
arrows to move, enter to put herbs in the potion crafter and enter on the space just below where the herbs are placed to get ur potion. Esc to open or close inventory. c to throw a potion v to drop a potion.
When I initially submitted this it was broken and i thought it was beyond repair. Now it works???? that's crazy
GDD => https://docs.google.com/document/d/1WB8pj1KH2y8zatGM7qRCiAn1YW8Y4FXQtcxP91AndAw/...
GX games version here in case the html randomly breaks: https://gx.games/games/jtch2h/teru-teru-potions/
i have had too many issues with html 5 to remove the gx games link. i cant do it. I fear the html 5 can sense its presence and will break upon me deleting the gx games link.
Status | Prototype |
Platforms | HTML5 |
Author | Wolf Rayet |
Genre | Adventure |
Made with | GameMaker |
Tags | 2D, Action-Adventure, Indie, Singleplayer, Walking simulator |
Comments
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Cool game, I couldn't figure out how to get the inventory to open, but it was still fun to run around. Keep making stuff!
Thank you so much! (escape key is used to open the inventory, I ran out of time to make a proper tutorial T^T but i'll be continuing development for this project and work on more projects too!)
You character is really cute lol. I love how you did the lighting effects, I want you to tell me how you did it, it looks great. I couldn't get the potion system to work, but I had fun running from enemies and collecting the herbs!
i followed a tutorial by GameMaker Casts "Simple Lighting System in GameMaker Studio 2" and yeah my game broke on the last day so i ran out of time to do the tutorial properly and i ended up just using the temp method i made on the 4th day lol. You have two press enter on two differnt herbs in the inventory to assign them to the crafter, then press enter on the empty space below the herbs in the crafter, then assign the resulting potion to 1, 2, 3, or 4. Very convoluted, def going to workshop how to make it more intuitive. I really like this project and I think i'll keep working on it and turn it into a roguelike maybe? idk. I'm glad you enjoyed running from the enemies :D
Def keep working on it if you have the time. Lots of potential here and its such a shame you had a hiccup with your game breaking. I'm glad you got it working as well as it is though.
:D thank you!